About Create Better Impact Games
Create Better Impact Games was founded when Kirsten Bonanza realized that she’d come up with 8 game ideas and brought 3 to near completion and another completed. Game design no longer seemed like a hobby, but a need. Waste Not is the first game brought to market. Common Cents was the first designed.
As a game design company we are actively looking to create fun games that teach various aspects of sustainability in a fun way. The game structure is often developed to help people develop skills and new ways of thinking, you know, the out of the box variety.
For additional information or to be in touch please feel free to check out:
Founder Kirsten Bonanza’s blog http://www.sustainablebonanza.com
I look forward to speaking with you and helping our schools and businesses come up with ways to Create Better Impact that are fun!